Scream And Run had two enabled badges in Roblox’s public badge endpoint at 05:33 UTC on September 1, 2026: a normal escape badge and a no-power escape badge. Their names confirm the two tracked outcomes, while their empty public descriptions leave exact route, mode, life, custom-lobby, and award edge cases to the live game.
Badge index
Escape The Cat In The Hat
Badge ID: 2332753337068348
Enabled: Yes
Created: 2026-08-28 17:35 UTC
Updated: 2026-08-29 20:25 UTC
Snapshot awards: 11,640 total; 6,328 in the past-day field
Open normal escape guideOfficial badge record
Escape The Cat In The Hat With No Power On
Badge ID: 4057450264606570
Enabled: Yes
Created: 2026-08-28 17:40 UTC
Updated: 2026-08-29 20:26 UTC
Snapshot awards: 922 total; 494 in the past-day field
Open No Power guideOfficial badge record
The award values are API snapshots and can change after every successful round or platform refresh. The past-day field should be shown as Roblox returned it, not converted into a permanent completion rate.
Earn the normal escape outcome
The developer’s experience description says to search abandoned classrooms and backpacks for hidden keys and unlock the exit while the Cat in the Hat hunts. That is the strongest first-party route summary for the normal badge. Use the live key counter, complete the exit interaction, and wait for the round result or badge notification.
The badge name confirms escape as the outcome but does not state a fixed key count, required mode, shared progress, lives rule, or whether custom lobbies qualify. A current 5/5 video demonstrates one successful community route; it does not make five a permanent badge requirement.
Follow How to Escape for a route built around classrooms, backpacks, landmarks, and the locked exit. If the badge does not award, record the mode, counter, exit message, lobby type, and whether the round fully transitioned.
Earn the No Power outcome
The second badge name explicitly requires escaping with no power on. Prepare by learning a normal route, testing the official F flashlight binding, and building landmarks that remain readable in darkness. Confirm the power state before and through the finish.
Current independent coverage shows a No Power custom-lobby option and describes power outages, but the official badge record does not state which trigger qualifies. Do not assume a temporary outage, paid event, or every custom setting satisfies the award condition.
Use No Power Escape for a safe route and verification plan. If the normal badge awards but the no-power badge does not, treat that as evidence about the specific session rather than guessing a hidden requirement.
Read badge statistics carefully
awardedCount is a cumulative award field in the API response. pastDayAwardedCount is Roblox’s current recent-award field. Neither tells you how many unique active players attempted the route, how many attempts failed, or which mode and lobby configuration they used.
The endpoint also returns winRatePercentage. This page does not label one badge easy or rare from that value alone. The field’s platform calculation, release timing, active population, and repeat behavior need context. A launch-week snapshot can shift quickly.
Use the IDs to distinguish official records from similarly named community achievements. Do not enter a badge ID into a codes menu; it is an entity identifier, not a reward code.
Troubleshoot a missing award
First, confirm that you opened Universe 10761687472 and that the badge remains enabled. Second, wait for the complete round result instead of leaving as soon as the exit opens. Third, note whether you joined mid-round, used a custom lobby, lost and returned through a life system, or experienced a power-state change.
Check your Roblox badge inventory after a short delay. A notification can fail to appear immediately even when the platform records the award. If the badge is still absent, repeat only when the route is clear; do not spend Robux or use an exploit in response to an undocumented edge case.
For No Power, confirm the lights did not return before completion and that the live UI still showed the intended condition. For normal Escape, confirm the game displayed an escape result rather than merely opening or approaching a door.
Badge FAQ
How many badges does Scream And Run have?
The official endpoint listed two enabled badges at the snapshot time.
What are the badge IDs?
Normal Escape is 2332753337068348; No Power Escape is 4057450264606570.
Does a low award count prove a badge is difficult?
No. It is a dated activity count without a complete attempt denominator or route context.
Are badge descriptions available?
Both public descriptions were empty in the checked API response. Use the exact badge names, official game objective, and live result while leaving edge cases unclaimed.